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Dreadwager

Pixiel: Dreadwager

v1.1.31

Windows / macOS / Linux — 99 NOK

Version history

Changelog v1.1.31

Changelog v1.1.30

Changelog v1.1.29

Changelog v1.1.28 Added Features - New Beat-the-Clock mode: a brutally short countdown that every kill extends, so you keep slaughtering or the run ends - Retry straight from the game-over screen: restart the level without trekking back to the hub - Blood can now be turned off in Options (on by default) - Enemies now drop crafting materials: six new creature salvages (Toaster Carapace, Houndfang, Mimic Splinter, Quaking Gel, Tarnished Cog, Dread Marrow) fall from the foes that bear them and feed weapon & armour recipes - The Hub Codex now has an Items tab: every material you collect is logged with its art, a running count, and unlockable lore Adjusted - Final score now scales with the mode: every kill and every second survived is worth x10 in Quick, x15 in Long, and x20 in Endless - The survival modes flood with crab cannon-fodder that ramps up over the first minute for a more relentless build - Dying now banks Sparks (scaled by your remaining HP), so death funds your progression instead of giving nothing - Long runs level up faster — the deep-forest XP penalty is gone - The first Surge eases you in: fewer enemies and a softer hit than the surges that follow - Most enemies are a little easier to take down, mimics noticeably so Fixed - Tinder (and other items) you pick up in the field now actually land in your bag whether you win or fall — they were only shown on the reward screen, so the smithies they unlock stayed locked - The Sign In button in the hub now works - No more debug overlays in release builds (the debug menu and the corner stats window) - The title-screen version number now stays current - Player 2's kills now spray blood in co-op - The mouse cursor now hides while you play on a gamepad, including in-game - The Cauldron now takes controller focus, so you can pour Sparks and light it to actually enter Endless - Co-op: the cursor no longer flickers when one player is on mouse/keyboard and the other on a controller - Co-op: you can advance past the game-over screen again instead of it just toggling the pause menu - Co-op: returning to Abaddon after both players die no longer leaves the game crawling in slow-motion Improved - Log in by pressing Enter, and reach the login screen with a controller - The title screen is responsive right away instead of feeling frozen while it connects - The weapon and armour upgrade trees scroll into view, stay inside their panel, and reveal up to your next craftable (locked nodes show a ?)

Changelog v1.1.26 Improved - Desktop builds (Windows, macOS, Linux) now render with high-quality HDR (FP16 colour, 4x MSAA, HDR colour grading) for richer bloom and lighting Fixed - WebGL no longer logs rendering errors on startup (HDR disabled on web, where the browser GPU doesn't support the HDR colour formats) Added - Native Linux build

Changelog v1.1.21 Added Features - Added Pixygon Exchange to the game

Changelog v1.1.20 Added Features - Add logout to settings Fixed - Scrolling twitch-commands says "!Invite" instead of "!Invade" - No way to log out!! - "Quit to menu" brings users back into the game!

Changelog v1.1.19 Added Features - Click on names of invaders/allies to view their PassportCard - Add some way of opening/viewing your own PassportCard - Add StreamerXp/ViewerXp to more actions Adjusted - Thunderorbs need some tuning! Fixed - Can fast travel mid-dialogue!! - Dialogue-ui is too small - About-screen is too small - SkinStore and NPC colliders are too close - Claim Reward-ui is too small - Settings UI is too small Improved - Add a silhuette to invaders/allies to make it clear what they are - Remove controller-input at bottom of window, and make gameview larger

Changelog v1.1.18 Added Features - Add "Set Current Activity" - Add new account-system - When clicking names on highscore-table, show the PassportCard - Give streamer-xp every time a streamer has any interaction from a viewer - Give viewer-xp to users with a linked account does any interaction to a streamer Fixed - if spamming LevelUp-button on Level Up, you get the skills multiple times - For some reason, PixygonApi disappears after loading into game

Changelog v1.1.17 Added Features - If an invader/ally has a twitch-account linked to their account, show their current skin Fixed - Semilanceata spawns outside it's borders!